![]() The best element of the gameplay is to be found in the upgrades that Isaac can gain to help him fight, with The Binding of Isaac having no problem letting you end up ridiculously overpowered if you stumble across the right upgrade. The boss fights are fun and frantic and the whole thing is very satisfying to play. The combat is all done through Isaac’s tears (yeesh), which are shot out to tackle the enemies. The dungeons are always randomly generated but end up feeling well constructed, lacking that looseness that can often creep into procedurally generated games. When you die you start again from the beginning. The Binding of Isaac is essentially a journey through a handful of short Zelda-esque dungeons, each ending with a boss, before confronting the Mother at the end. The Binding of Isaac is dark in a more insidious and effective way and this horror weaves itself very well into the gameplay. When videogames normally tackle ‘dark’ themes this often means misguidedly ‘edgy’ scenes such as GTA Vs torture scenes or Modern Warfare 2’s airport massacre. The game is replete with Biblical references and imagery, not least in the title itself which refers to the story of God’s request for Abraham to sacrifice his son, also named Isaac. This escalates until she eventually moves to sacrifice his life to God, before a panicked Isaac escapes through a trap door in the floor of his room to a series of mysterious dungeons where the game takes place. One day, Isaac’s evangelical mother begins to hear voices from God telling her that her son is corrupt and so must be punished. ![]() Isaac is a young boy who lives happily alone with his mother. To call the premise of The Binding of Isaac dark is an understatement. The Binding of Isaac is the first roguelike game I’ve been able to enjoy, which for me is a big deal. Therefore, the ‘roguelike’ genre isn’t one I really deal well with and any game with permadeath is guaranteed to piss me off. ![]() Putting aside the fact that gamer is a ridiculous way to identify yourself, I do find myself largely enjoying games for the story and don’t mind easier difficulty if it means I can experience all of a game’s content. I play a lot of games, but in many ways I’m not really a ‘hardcore’ gamer. ![]() The Binding of Isaac: Rebirth for PS4, PS Vita, PC, OS X and Linux ![]()
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